RETRO REHAB | Ep. 4 - Slaying ROMs In Vimm's Lair (Feat. Vimm)
Download MP3[00:00:00] Hey, I'm Jerry. Hey, I'm Aaron. And this is Retro Rehab.
[00:00:17] Welcome back to Retro Rehab, the greatest collaboration of all time. Today, we are really excited to say that we have our very first guest on Retro Rehab, and it is none other than the legendary Vim of Vimms Lair. That's right, Vim himself of Vimms Lair. Vim, welcome. Thank you very much for having me.
[00:00:44] Yeah, I'm like we are. We're really like I feel like I'm meeting a celebrity right now. Honestly, like you're like a legend in like game preservation. It's it's crazy. So thank you so much for coming on and doing this with us today. My pleasure.
[00:01:00] So before we get started with Vim, because we are going to talk about, you know, the website, the timeless classic that a lot of us have have grown up on. I mean, I don't think I would know what ROMs are if it wasn't for Vimms Lair, if I'm being honest.
[00:01:17] And then we're going to get into some some game talk. But first, why don't we get into some news? Because what could even be new in the world of retro? Aaron, tell me what's what's some new shit? Drop some new shit. I'll tell you. Tell me. OK, the first emulators hit the App Store. IGBA removed from the App Store shortly after it goes online due to being a complete dumpster fire of ads.
[00:01:45] I sounds terrible. Also, just a clone of GBA for iOS. I remember having that on my iPod Touch 4 back in the day after I jailbroke it. That was pretty cool back in the day. Always such a process to get anything good running on a like an iPod or iPhone or anything like that. But Delta Emu, now the flagship and only functional emulator for the App Store.
[00:02:11] Not a bad emulator. Covers SNES, N64 and Game Boy and DS soon, hopefully. Yeah. So I had a chance to mess with it. But more importantly, Vim, as we were kind of going over these notes, you kind of brought up to me. You were like, hey, don't forget about Delta. So I guess Delta would have probably had some impact on your website. Like, can you can you elaborate a little bit on that?
[00:02:36] Like, I imagine people are going absolute ham on the wrong downloads now. Yeah, I could definitely see an effect from Delta because just on a random Wednesday, traffic just spiked tremendously. And it was what's going on. And so I heard the news of Delta being opened in the App Store and been monitoring social media. I guess people are saying about it. And it's it's really popular and people are looking for places to get the ROMs from. A lot of people are recommending Vim Slayer.
[00:03:06] So I think that's what caused the spike. That's awesome. Yeah, for sure. And you know what? It's not a bad emulator. I actually the first place I went, obviously Vim Slayer was the first place I went. I was like, all right, I got it. Because like on my iPhone, you just you go to your website and then you just because your website is so clean and easy to navigate. Like you just find the system, click the game and it starts downloading. There's no like there's no bullshit. It's just like, there you go. It's done.
[00:03:35] And it was really easy, especially for myself on on iPhone. Well, this is for iPhone. So it just saves to like you just tell it where to save on your files. And then you could just point Delta into that folder. And bang, there you go. You got your got your ROMs all ready to go. So and I actually threw on Mario Kart was a little like it had some graphical issues, like in the character selection. But after it got running like it, it felt pretty good as far as emulation goes. I was pretty impressed. That's cool.
[00:04:04] I don't have an iPhone myself, but people have said good things about it. And the biggest complaint seems to be for the DS emulator. You need the BIOS and people don't know where to get that. So once they get that sorted out, then they're happy campers. But that's that's kind of a big barrier to entry at the moment because it's just a weird error message that people don't know what it means. So is is the DS emulator up now for for Delta? Yeah. Yeah. From what I've read, the DS emulator does work. Just need the BIOS.
[00:04:32] And Genesis is currently a work in progress. Ooh, that's crazy. That's yeah, that's wild. Like, I'm actually surprised that RetroArch didn't get on there quicker. Well, maybe they will be soon. Who knows? Yeah, it's I mean, it's really not on the Apple iStore yet. RetroArch. No. Well, I mean, Delta is the like, I don't know why. Like, I mentioned this on, I think, last week's episode. Apple out of nowhere just like opened the floodgates.
[00:05:01] Like, they just were like, yeah, let's put emulators on the App Store after how many years of being like against it. And then all of a sudden, it's just let's just open the floodgates. So I don't I don't I don't know why. I mean, you can put if your phone is jailbroken, you can put RetroArch on there because if you go on the RetroArch website, there's there's download links for iOS. But it tells you like you have to have your phone jailbroken. But I don't know. I would imagine eventually we'll probably see that.
[00:05:30] But it'll be interesting to see how Delta goes, you know, like to see how it compares to that. And like, I don't really know. Like, do you know what emulator like Delta is using for like the N64 or like the SNES? Like what cores they're using? No, I haven't read up too much on it. I've heard the N64 core is rather rather crude. Doesn't doesn't work very well. But, you know, for games that does play, it works fine.
[00:05:59] Yeah, that's what I mean. Like I threw Mario Kart on it. And other than like some graphical issues, which, again, if this emulator is like brand new, props to them for having that even functioning. I mean, I remember, you know, back in the day discovering ROMs for the first time, like N64 was like a fever dream. Like that that was not happening. And it was I mean, even now today, like N64 is not well emulated. No, it's not. It's not perfect.
[00:06:29] Like it still works, but it's not perfect. I mean, as close as we've gotten to like damn near perfect emulation, quote unquote, is Robert's N64 core on the mister. Which is pretty damn good, save for like, I think, five games that don't work. But yeah, it's cool. It's really cool. And that is cool that all of a sudden you just see this spike on your website that's because of this emulator.
[00:06:56] So it's really neat to see that there's like this ripple effect of things like that releasing and then you seeing the other side. Yeah, I actually crashed my server a few times. I had to do some. No way. Yeah, it's too much traffic for it to handle. God bless you, Delta. It's one of those good problems. Yeah, for sure. Some other things that have come out recently. Game Boy Wars got a translation. That's cool.
[00:07:25] You can find that over on ROM Hacking. Yeah, so that's I didn't know about this until I literally seen the translation pop up. And this looks like it's the first game of this type before Super Famicom Wars, which was essentially the precursor to Advance. OK, cool. Like all those are like the same thing. And this just looks like any like I think there actually might have been one of these games on NES. But this is the Game Boy one. Sounds right.
[00:07:55] Yeah. I mean, they've had fire. It's like the NES. That wouldn't surprise me. Yeah. Golden. So you can find. Good. Yeah. So I was going to say. So the Game Boy Wars translation was released by NES. And again, you can find that over on ROM Hacking.net. And then as I was bringing up this like just I was going to bring up the page for Game Boy Wars. I stumbled upon this Golden Bonds game for Wii. I have never heard of this ever. Like it just it just showed up.
[00:08:26] And I was looking at it and I was like, shit, this looks good. Like, whoa, it's like. Yeah. The main character has. Dude, he. That's cool. He looks like the main character from Ease. Yeah. What's his name? At all. What's that guy's name? Able. At all. Able. Able. Able. That looks like a really cool game though. So, yeah. I know.
[00:08:55] I stumbled upon it. So it was released by Brand Newman. Just when did this get published? On the 26th. So not that long ago. So I just stumbled upon this. Let's go check that out. That's over on Rob Hacking as well. But that's enough about the news. I want to know everything about Vim Slayer. I want to know everything. I want to come away from this podcast and I want to be like, I want to get a shirt. I want to get a hat.
[00:09:25] I want to be a Vim Slayer nerd. I want to know everything. Oh, crap. I should have worn the shirt. Oh, well. I didn't think about it. Do you have a shirt? Yeah. I had one made up recently as kind of a test run. Nice. That's awesome. I will absolutely order one of those. Please tell me when they're being made. So, yeah. So, again, our guest today, Vim, if you don't already know, Vim, why don't you give us a little tidbit about yourself?
[00:09:55] Why don't you tell the listeners who you are and what you've been up to? I usually don't talk too much about myself. I'm a programmer, pretty obviously. And, you know, Vim Slayer is a passion of mine. It's a hobby that's kind of evolved into its own thing. And, yeah, I'm a programmer by day and gamer by night. And, I don't know. It's hard to say. Yeah, yeah. I get it.
[00:10:23] But, yeah, that's amazing. I mean, so you started the website in 1997, correct? Right. Dang. Yeah. Yeah. That's what I mean. It's been around for a minute. Probably. I think it's the oldest ROM site, definitely, on the Internet. And one of the oldest emulation sites as well. Yeah. I mean, like, I remember a friend of mine in, like, I was in, like, grade six. And he was like, do you know that you can play Pokemon on your computer?
[00:10:52] And I was like, how? That's impossible. And he's like, I'm coming over and I'm showing you. He, like, came over with a goddamn floppy disk, popped it in, and was like, there you go. Here's this thing called an emulator. And I was like, I don't know what that is. And he just copied it all over to my desktop. It was just, like, you know, files everywhere, like, visual diarrhea all over my desktop. And he was like, so you got to go to this website, okay? You can mark this down. Write down on a piece of paper. I wrote it down on my desk.
[00:11:21] Like, I didn't have paper. And I literally, with a marker, wrote down your website on my desk. So it was like, it was just there. Oh, my gosh. And he was like, you got to go to this website, Beamslayer. And, like, you just pick. You just pick a game. And I was like, that's impossible. There's no way. This is impossible. And I'll never forget the first game I think I ever downloaded from your website. We talked about it last week. Demon's Crest.
[00:11:50] Didn't even know it existed. And that's the thing. I feel like I discovered so many games just from your site. Like, you know what, dude? One of my favorite games of all time. I never would have played it if it wasn't for your website. And that's Senken Nsetsu 3, Secret of Mana 2. Yeah. I love translations. I've got a soft spot for good translations. Absolutely. Yeah. And that's something that's really only possible because of emulators. Exactly.
[00:12:21] That's so true. And it's a shame, too. Because, like, man, even sometimes, like, an official translation will be done. And then these translator groups will do it better. Because the translation's absolute dog shit. Like, from the official source. And then translator groups will be like, no, no, no. That's not at all what they're trying to convey with the message of this part or whatever. And, like, I've seen so many times. Like, even, I know, Final Fantasy VI or Final Fantasy III over here.
[00:12:50] It was, like, retranslated by, like, translation groups so many times. Because they were like, the original translation is fine. But it's not really, like, there's a lot of little nuances there that you're missing. And it's just really cool to see that kind of preservation. And, of course, that is exactly what you're all about. Like, you have been preserving the classics since 1997. That's right. I love that slogan, dude. I swear to God, I'm going to get tattooed on my chest.
[00:13:18] People often ask, you know, when was the site made? So I figured, just put it up front. And it's been there for a long time now. Yeah. Yeah. And, like, that's something else I like about your site. Like, your site looks the same. Like, as far as I can remember, it looks the same as it did back then. And I, dude, I'm telling you right now, I love that shit. Because, like, I mean, nostalgia is, like, a drug to people our age now. And, like, it's one thing to be nostalgic about games and stuff like that.
[00:13:46] And having an amazing website where you can get them all. But just the website itself is now nostalgic to me. I know. I love the irony. It's so good. So good. So, the question that we ask all of our guests, which means this is the first time we're asking it. Because you are the first guest of many to come. But the guest question is, what is your favorite console?
[00:14:14] Well, my favorite console of all time would be the Super Nintendo. Yes! Sorry, go on. Yeah, I had a Nintendo growing up. And it was fun. But it was, you know, kind of limited by the technology. And the Super Nintendo just evolved the technology and allowed the games to evolve as well. And that was kind of the golden age of 2D gaming. Before it all jumped the shark with PlayStation and N64.
[00:14:44] Yeah, for sure. Sure. The year that it came out, I think it was 91? 90? 91? I think. And I think I had that until 97. So, the year that Vim's Lair came out. I had my Super Nintendo. Aaron, you... Please tell me you had a Super Nintendo growing up, please.
[00:15:14] I'm pretty sure. I'm fairly certain. I know for sure we had the NES. Hold on. So, we for sure had the NES. We for sure had a PS1. I remember at some point in our room, we had an SNES. Because I got to a certain point in Link to the Past. And I told my mom about it. I was like, Mom! Mom, I found this fairy! And she soothes your wounds! And my mom was like, what are you talking about? I'm fairly certain that we had one. But I do love the SNES.
[00:15:43] I think what I love most about the system is all the Japanese titles that you don't even know exist. That you just kind of find out about maybe years later. There's always something new to find on that system. There's so many hidden gems and just games that didn't come here that are getting fan translations. I don't know how they found this or how they had the time to translate it, but thank you. Yeah.
[00:16:09] I mean, as Vim was saying, the translation aspect of the preservation wouldn't be possible without ROMs. You know? So, Vim, Super Nintendo. What would you say are some games that you always recommend on the Super Nintendo? Like something like, when someone's like, Super Nintendo, huh? Haven't heard of it. And you're like, well, you got to play. What are those must plays for you? Well, I'm an RPG fan.
[00:16:36] So, my top RPG is definitely Final Fantasy III. Hell yeah. That's the best Final Fantasy in my book. And for multiplayer, I love the Bomberman series. Super Bomberman is a great party game. Yes. Speaking of my heart. Yep. Get that multi-tap going. I don't know anybody that had that multi-tap, though. Yeah, I had one. Really? Yeah. Oh, man. It's sold with Super Bomberman 1, so I got it as a bundle.
[00:17:05] Oh, I didn't know that. That's cool. Man. And then Secret of Mana used it, and Bomberman 2, of course, used it. Yep. Are you a Secret of Mana fan? It was fun. It was... It's Zelda with RPG elements. Yeah. And it's three-player, if you have three people that can play. When you think back to, like, what the Super...
[00:17:29] Like, back then, it's like, this was a cooperative game from essentially start to finish as an action RPG. I feel like that's crazy, right? Like, that's insane for the time. It's very unique. Yeah. Yeah. And it did it well, too. Like, the whole, like, the way that the ring venue will, like, kind of pause what's going on, so you kind of have a second to be like, okay, you should heal, or you should cast the spell. Like, it was... It's fantastic. Or eat some chocolate. Yeah. Eat those candies, those chocolates.
[00:17:58] Throw down an Angel's Grail. Yep. Definitely played it. Hell yeah. Yeah, we have. I mean, Aaron's got a tattoo of, what is it, Shade? Yeah. Hold on. I can't really bend my arm that way, but yeah, there he is. So for the listeners, Aaron has taken his entire shirt off to show Vim. I'm just kidding. Right across your chest. Right across your chest. Oh, man.
[00:18:27] And then the other thing I am always going to ask going forward is, what is your favorite video game memory? Probably my favorite one is somewhat related to Vim's Lair. Oh, okay. Nice. Nice. Because as a kid, I had a friend down the street, and we both had a Nintendo, and didn't really have many co-op games. But, you know, Nintendo, you had the two-player games where you take turns.
[00:18:57] So as I was first building Vim's Lair and building up the catalog, at the time, you couldn't really tell what a game was until you just opened up the game and played it. Because sites would often have games mislabeled, or it would be in Japanese or German. And so what I would do to build the catalog is test every game myself to check, yeah, this is what it says it is. And then I'd snap a screenshot for posterity and throw that on Vim's Lair, too. Wow.
[00:19:26] And one game that I came across is called Karnov. And it was very, very oddly familiar. And it turns out that I'd played it with the kid down the street. We would take turns, and we got about to the third level. I could never get past that. And when I was in sixth grade, I think, his parents got divorced, and he moved away, and I never saw him again.
[00:19:57] And seeing Karnov and remembering, hey, we played this together, and then loading it up in the emulator and playing through it. And it was so weirdly familiar, even though I hadn't seen it in years. But it reminded me of the friendship we had together. And I got to the third level, and using save states, I decided that I would finally beat it for the first time. Hell yeah. And yeah, apparently there's a fourth level that we never reached.
[00:20:27] You're like, yeah, I beat the third level, and then it just gets way worse. And you were like, this one goes out to you, neighbor kid. Yeah. So that was really neat. And I never would have experienced that if it weren't for emulation and building Vim's Lair. I would have totally forgotten about that game. That's so crazy. Because I actually have almost a similar...
[00:20:54] Me and my really good friend, who I'm still very good friends with, and I've mentioned him on this show, I've mentioned him on our other show, Super Ghost. Good friend of the podcast, Dalo. Him and I basically formed our friendship on two things. The Legend of Zelda Ocarina of Time. Because we were both stuck at the Water Temple at the same time in grade six. And also, every weekend, it was like he was coming over and he was like, okay, let's go on Vim's Lair and let's just download a bunch of random shit and just try some stuff.
[00:21:23] And it's kind of like what you were saying. We were just stumbling upon things that we've never even heard of before and just throwing stuff on. I swear to God, I have never seen to that point what Smash TV was until I downloaded it. Because I was like, Smash TV? That sounds cool. And I downloaded it. I'm like, man, this is wild. And again, Demon's Crest. I threw that on it. I was just like, what is this game? This is crazy. What is this?
[00:21:52] Why didn't I ever know about this? So yeah, it was wild to actually start playing these games. It was cool. It was almost like the same kind of feeling. You remember going to a Blockbuster and there was no real review sites or anything like that? You might get a magazine, get a couple screenshots and be like, oh, that looks cool. I want to play that. Then you go to a Blockbuster and what did you have? You had the back of the box. And that's all you had to go by was the back of the box.
[00:22:19] I mean, as a kid, I was not reading that shit. I was just looking at the pictures and going, oh yeah, I want to write this. And I feel like it's almost like a similar type of thing. Back in the day, browsing your website was just kind of like, well, that sounds cool. And just downloading it and just seeing just crazy shit. Yeah. And it kind of evolved like that too. Because one of the early features that people requested was to review and rate games. Yeah. And for just that reason.
[00:22:49] So that was added by request that people could do that. Is there any like, do you know if there's like a worst reviewed game on your site? Yes. Really? Yes. What is it? A Super Nintendo game called Bebe's Kids. No way. That's the worst reviewed game? Yeah. Everybody just totally hates that game.
[00:23:19] I remember on the licensed games episode he did with me. That was one of the first games you mentioned. As a joke, yeah. Oh man, that's hilarious. I would imagine. I think like if you go to like right on the front page of the site. Or like once you click into the vault and you start looking at like the different systems, it shows like the top downloads. Right. Like top downloads and then like top rated.
[00:23:48] I'd imagine. Let me just go over here and have a peek. I'm already on it. What do you want to know? Super Nintendo. I'm already on the SNES vault. Overall. And I like how like you also have like graphics sound and gameplay ratings as well. Like, like, dude, I'm serious. Like this site is such a gift to people that like enjoy retro gaming and just like the preservation and even just like the discovery of stuff that you you would have never stumbled upon.
[00:24:18] It's such a trick. Well, it's not scientific. Like apparently sometime recently, somebody started upvoting every tennis game in existence as a joke. And some people have caught on to that. No way. So I've seen people on social media going, oh, what's with all the tennis games top rated at Dimsley? But it's designed to over time, it it self adjusts.
[00:24:48] New new ratings get priority over old ratings. So over time, it'll always it'll always change. Let's get in a little deeper, I guess, with with Vim Slayer, because as I said, it's been a staple of my childhood. And I just I like there's so many things like just about the website and just like even just like your own, you know, not to get into personal details, but like more so about your personal like collection, like what systems you have and like what your current setup is and like,
[00:25:18] you know, what you're kind of rocking now nowadays. But I guess the first question would be like, how how did this start? Like, take us back to how this started. Like, what made you go, you know what the Internet needs is a ROM site. Mm hmm. Well, it first started late. Well, Vim Slayer started in 97. But the site itself started in late 96, I think.
[00:25:44] I just had my Internet provider offered free web space. And I was learning how to I was teaching myself how to program on TI calculators. Oh, wow. So, you know, you could you could build little simple little games on those. And, you know, kids would pass around the games and I tinker with them and try to improve them. And I had started to build my own games. And so I thought, well, I could.
[00:26:11] I could figure out how a Web site works and maybe I'll put my games on them and share them on the Internet. So my my Internet provider offered some free web space. So I took them up on it and used an HTML editor to build just a very basic Web site. And eventually I found there's there's already a very large site for calculator games, TICalc.org, I think. And their games put mine to shame.
[00:26:38] So I kind of gave up and threw it away until I found a kid playing Super Mario Brothers on a computer. I was like, hey, that's cool. How are you doing this on this crappy old school computer? And he showed me he showed me about emulators and ROMs. And I poked around a little bit, thought it was fun and realized, hey, this this could be a good subject for the site. So that's kind of how the seed was planted.
[00:27:07] And as I looked at different sites, there were a lot that I liked, but every site had things I liked and things I didn't like. So I started I took what I liked from the sites that I did and started to build a site of my own, taking the best pieces of many other emulation sites and combining them into my own. That's very cool. That's so awesome. It really does have like everything.
[00:27:34] It's got I was just perusing through a couple games when you were getting toward the end there. I was looking at like Super Metroid. And of course, you can download the ROM, but it's got all these cheats and like reviews from other people. And you can play it like in the browser, which is so, so cool. You know, like try before you try before you buy or try before you download kind of thing. That's yeah. It's got everything you could ever need. It's so awesome. Yeah.
[00:28:02] I was going to ask, like, how how does that work? Like how did because that's that's a feature that has been somewhat new like that. I feel like that came around the last maybe five to eight years. Oh, yeah. It's it's pretty much newer than that. There's oh, JavaScript is pretty limiting on what it can do. So you can't really do much in regards to a JavaScript emulator and a web browser. But over the past few years, JavaScript's gotten a lot more powerful.
[00:28:31] And they've unlocked more stuff that you can do with it. And some of the emulators are now compatible enough that people can build front ends for them that work great on the web browser. That's crazy. So like for like a super like let's use Super Metroid as an example. Like if I go over there right now and I click play online and it just fires up Super Metroid. Like what like how's that working? Like is it using like a core or is using like a specific emulator as a back end?
[00:29:01] Yes. So I don't know too much about the internals. The online emulator I'm using now is managed by emulator JS at emulator JS dot org. So they do all the all the building. And I think it's it's built on RetroArch. OK, cool. Yeah. So many of the cores that it supports are compatible with JavaScript. And so it can run those specific cores.
[00:29:27] You can't do the more advanced ones because there's still a lot of limitations on the web browser. But yeah, of course, it can run pretty well. And that's crazy. Like that's super cool. I mean, it's it's really neat to see like that your website is just continuing to evolve over time. And it's it's fantastic. What like what is it like maintaining this site?
[00:29:53] Like, is it a lot of work or is this just like a like because you seem like you're fairly well spoken for like programming and stuff. So like is this just something that's easy, like a little hobby on the side? Or is it like is this like a really taxing thing? It comes and goes. I mean, it started as a hobby, just just a little learning exercise. But it's taught me so much. I can't even begin to say how much I've learned from it.
[00:30:22] Basically, when things are running smoothly, I don't have to do anything. It's works like clockwork. The problem is when things break or when I need to expand. And that's when things get hairy. And when something doesn't work, I'm on the hook to fix it. Yeah. And you know how the Internet gets when something doesn't work perfectly. Oh, yeah. Yeah. Yeah. Oh, yeah. What do you mean vims down? I want my roms now.
[00:30:48] I must take to Twitter and let everybody know how much I hate him now. So that's why I tried to get in front of the Delta surge. The main web server was just swamped. It ran out of CPU and memory and just kept crashing repeatedly. And, you know, people aren't going to take that for long. And that forced me to make some quick fixes.
[00:31:16] You know, what's causing the server to be so overloaded? And how can I help it so that it can handle all the traffic? And ultimately, I found two fairly quick things to implement. And now the server is very happy and everything's good. Have to appease the server gods. Yeah. But it just comes out of nowhere. You never know when a problem is going to pop up and you got to be ready to fix it.
[00:31:44] I remember seeing that time somebody was bitching about the download speeds or something on your website. And they're like, yeah, like 14 roms downloading right now. And like, it's not working right. And people are like, oh, boohoo. Is it really rough that you can't download a thousand of it? Like overload the thing. But yeah, like I've never like I just I don't know. I want to just grab grab the games that I want a couple couple at a time. You know? Yeah.
[00:32:11] I think I know there's collectors that they want to just hoard as many games as they can. And Bimslayer supports that. But it's really about the nostalgia. Yeah. The idea is that you download one game, you play that. And sure, you can have another game downloading at the same time. But the purpose is to play the games, not to collect them and post them like a trophy. Yeah, exactly.
[00:32:35] So, I mean, well, I was going to ask you about some trials and tribulations, but I think you kind of already answered that with, you know, things going down, servers crashing and stuff. But one thing that I'm really curious about is what like what's your actual collection that you have now? Like what what do you do you collect yourself or do you kind of focus on like specific platforms maybe? Or are you like an all digital guy?
[00:33:06] I've always been a Nintendo fan. So I have all the Nintendo consoles. Nice. And matter of fact, I've got a pretty good Super Nintendo collection. Nice. In the official Super Nintendo carrier. Is that what that is? Oh, man. That's awesome. Yeah. My very own personal Final Fantasy 3, of course. So, yeah, I've got all the good RPGs and I never sell a game.
[00:33:35] I don't buy many games, but I never sell them. So I've got a kind of a small collection of my greatest hits, maybe one or two dozen games per console. But that's about it. It doesn't take up a lot of space. And are your consoles, are they hooked up? They are, actually. For a long time, well, many years ago at BIM's Lair, I sold used games on the site. And so I would test the games before I shipped them.
[00:34:04] And so in order to do that, I've got to have every console hooked up. That's cool. Yeah. I'd clean the game and test it and then ship it out knowing that it worked. How do you feel about Breath of Fire 2? Because that seems to be like... Anytime... I kind of like the game. He's reaching down. Anytime I bring it up to anybody, it's super divisive. Sorry.
[00:34:35] You either love it or hate it, then most people that I talk to, maybe I just have terrible friends. Most people I talk to, they're like, no, it's awful. But I don't know if I like it. It's been a long time since I've played that. And I played the first one. I wasn't too impressed. The auto battle mechanic kind of took the fun out of it. Yep. If you can just press one button and it does the battle for you, then what am I here for? Yeah.
[00:35:03] Maybe they put that in there because there's... I feel like I remember... Because I have maybe only ever played this game four or five times. Ever. And it's not that I didn't like it, but I remember the random encounters just being out of control. It's atrocious. It's insane. You're trying to walk on the world map and just like, battle. Walk two steps. Battle. And the combat itself had no randomness to it.
[00:35:29] The combat order was set, especially on your speed and only your speed. And it was always the same order. So if you know how the fight is going to play out the moment it starts and you can just hit auto battle to get through it, combine that with so many random encounters, well, yeah, it gets old fast. Yeah, it does. So I haven't gotten very far in the second game. I've played a little bit of the first one.
[00:35:55] And not to get us too far off track from what we're talking about, but I just I love talking about RPGs and stuff. But one thing I really, really hate about the first Breath of Fire is that you have there's like no skills that you can use. There's like no like there is no variety to the combat. It's just like the main guy attacks. And like, that's it. Or like, oh, what's the what's the girl's name? I forget. She just heals.
[00:36:24] And then the other guy just attacks as well, too. And I yeah, that I guess to lead off of that, Vim, what's your favorite? No, you already said it's Final Fantasy three. What am I thinking? I'm sorry. Yeah, man. Everybody hears that scene and they just go, I guess this is the best Super Nintendo game of all time. Well, the Kefka laugh. It's so iconic. Like, yeah. And Final Fantasy three is the only one that for so many years they never remastered.
[00:36:53] They remastered all the others, but three was always left out. I think the pixel remaster is the first one to truly do it. Yeah. And you know what? I'm definitely curious to play that. I got I got some beef with those pixel remasters. Actually, like I don't I actually prefer to play all those Final Fantasy games on their original heart.
[00:37:15] I feel like a lot of times and like I've had this conversation with a lot of friends that a lot of a lot of these HD remakes and like remasters and stuff that come out. They're not really doing anything spectacular. Like I would actually just rather go back, play the original games on the hardware they were intended for, because nine times out of ten, it's just better that way. There's like exceptions like live alive. Chrono Cross. The remaster of Chrono Cross is like it's the best way to play it. I shit you not. It's the best way.
[00:37:45] Go play Chrono Cross. Yeah. Okay. The Radical Dreamers collection that that thing. Yeah. Not again. Not to get us off track again. But like the original on the PS one, especially in combat, there's a lot of slowdown, especially against the final boss. There's a lot of slowdown. So when you're when you're going to attack, instead of being, you know, like slice dice, they'll be like like slow mo almost at like two frames a second.
[00:38:14] But the the the recent. Yeah. The Radical Dreamers collection, it speeds it up a lot and it makes it a lot better. That's good to know. So that's a great. That is a good one. Yeah. More people should play. Another point. Yeah. So. What would you say are like some. Dreams or aspirations that you want to do for the site?
[00:38:41] Like what what would be because like if if I take it back to what we were talking about earlier, but how like your site is continually evolving over time with the you know, the addition of adding like the ability to play the games online from the website through through JavaScript. What are what are some, you know, dreams and aspirations that you have for the for the future of the site? Well, I'm still thinking on that.
[00:39:07] Actually, the the most recent goal was to expand to worldwide games. Vim Slayer was US focused for a very long time and recently expand every system in the vault to have the whole worldwide collection. So I guess the next step is to expand that to more classic consoles because there's still there's still a bunch of consoles that aren't in the vault yet. Oh, yeah. Like the the Tiger Gizmondo. Stop talking about that thing.
[00:39:36] Well, there are a lot of obscure consoles that didn't have a lot of games. And technically, it would be fairly simple to add them at this point, since I have the infrastructure in place that I can basically push a button to build an entire vault. Yeah, that's that's so cool. So one one thing I'm considering is to expand on that.
[00:40:02] So if I can create a vault with the push of a button, why not just push that button for every single system in read in read up and no intro? And then I would have a complete library of every known game in the world. That's that would be really cool. That would be insane.
[00:40:26] And it can be community, community maintained so that as no intro and redump discover updates and new games, the community is empowered to keep it current. That's fantastic. That's like, that's my that's that's my dream. That's my dream, too. So are the so the roms that are on there, are they all no intro? Yes. OK.
[00:40:54] Anything not no intro, like a translation, for example, it is clearly labeled. OK, cool. Cool, cool, cool. That'd be so cool to have everything all in one place, because, man, sometimes it is so hard to find games for, say, the TurboGrafx 16. Like if edge emulation is cool, sure. But sometimes they just don't have every game. Then that's really, really annoying. Seems like arcade stuff. Oh, my God.
[00:41:22] It is so hard to find like a complete ROM set for arcade games. And it drives me up the wall sometimes. I there's too many arcade games. So I. Yeah, I was actually going to ask you about that. Like, has arcade ever. Have you ever like thought about dabbling in that? Because I know that it is like a like I've tried to do arcade emulation and it is such a pain in the ass. Like you got to have like different versions of MAME.
[00:41:51] Like there's a whole whole thing. And the first time that I've actually been able to enjoy having arcade was with the mister, because the way that the mister works, you literally hit update all on the mister. And as new arcade cores, because each arcade game is its own core being developed. So once those cores get developed, they automatically just update to the mister. And I don't have to worry about any settings. Nothing is just like, oh, this game is now. So insane.
[00:42:21] That's so easy for for your website. Like, have you ever thought about putting arcade stuff on there? It sounds really messy. So I generally avoided it. A console. You've got one system. And thousands of games. It's a lot, a lot cleaner. So maybe one day. But there's still a lot more consoles out there. Yeah, I know.
[00:42:48] Like, I mean, even the same way that I've been just finding out about like new games through like new translations and ROM hacks and stuff like that. Like, I feel like I've been discovering more and more lately that there's just like all these really weird, obscure consoles that I've never heard about. Like really old stuff, too. Like, even even on the mister, like there's like when when I would go down through like the list of cores, I'd be like, what is that?
[00:43:17] What is that thing? And I'd look it up and I would be like, I've never seen this thing in my life. Like never even heard of this thing. Matter of fact, the last on the last episode of Superpod that I was on with Aaron, we were talking about the best handheld games. And of course, I like to I like to joke around. So my first pick, which wasn't actually my first pick, was the Tiger Gizmondo. Of course, it was the Game Boy Advance, but I just wanted to poke some fun.
[00:43:47] But the funny part was one of the one of the other guests on the show was like, oh, he got all excited when I said the Gizmondo again. I was joking and he like reaches back and he's like, I have it. And I was like, oh, sorry, shit, man. I was just joking. But that's cool that you have that thing. So do you have any like do you have any like weird, obscure stuff yourself?
[00:44:10] I think the most unique thing that I have is is a super wild card. It was one of it was one of the original Super Nintendo cartridge copiers. Oh, and it used three and a half inch disks or it could connect to a external zip drive. To copy cartridges or load games into memory from.
[00:44:38] And so I use that to play. Not secret of man. Tales of Fantasia, the translation. On a real Super Nintendo using the Super Wild Card. Oh, man, you are like, oh, gee, ROM translations like that's like we we take for granted. Like you you crawled with ROM translations so that we could run with them.
[00:45:08] That's nuts, man. We take it for granted. We just go to Vim's layer and go, I want the translation and I want it now. Meanwhile, you had like a whole set up just to play a translation. That's I could have played it on the computer, but it's more fun playing it on the real console. Yeah, that's that's crazy. It really is. Oh, man, that's a wild shit. So, yeah, go ahead.
[00:45:35] There's one really cool game I discovered through Vim's layer actually was. So one day I was just perusing the PlayStation library. I was in the in the B section. What was I looking for? You're in aisle B. Yeah, aisle B. I think I was looking for Brigandine or Brigandine. Not sure how you pronounce it, but I was looking for that. And then I saw that there's like four or five Mega Man games on there. So I was like, what?
[00:46:05] And so there's the Bomberman. Of course, there's Bomberman World and like another regular Bomberman game. But then there's a Bomberman racing game and a Bomberman strategy RPG Bomberman Wars. They both rock. So thank you, Vim. I never would have thought about it. It's for sure Bomberman Wars because that was Japan only but translated on your site. So thank you for Bomberman Wars. Yeah, translations are fun.
[00:46:34] And for a long time, I did try to keep them current so that Super Nintendo in particular tried to get the latest translations on there. But over time, it's kind of fallen by the wayside in favor of adding more consoles. But I would like to get back to that. I think all the PlayStation 2 translations are current and Super Nintendo is pretty current. But it's a lot of work to keep all the latest translations up there.
[00:46:59] But I know it can be a pain to figure out how to patch them, especially for beginners. So having it pre-translated is a huge help for people. Yeah. I mean, I think I had never patched one myself. Like the first time I... I'm pretty sure the very first translated ROM that I ever played was Senken Dinsensui 3. That was the very first one. And I think the second one was GoGoAckman. Which is really cool.
[00:47:29] If you don't know... Listeners, if you don't know about GoGoAckman, let me tell you. That's a really fun platformer. And it's all art inspired... Not inspired. I'm pretty sure Akira Toriyama did the artwork. I mean, the character, Ackman, looks like Trunks. Like, that's Trunks. From Dragon Ball. Yeah, it really is. Right? Yeah. I'm pretty sure Akira Toriyama did the art for that thing. R.I.P. Akira Toriyama.
[00:48:01] But yeah, I never patched my own translations. Until kind of recently. Like, when stuff would show up on ROM hacking. And it was super fresh. And I was like, oh, I want to play that. And I'm like, it's not already pre-patched anywhere that I can see. And then I would have to do it myself. And it was just like, holy shit. This is not... I mean, I could figure it out. I'm fairly good with a computer. But like, even for myself. Like, I was like, okay.
[00:48:31] I put it in this folder. And I do this thing. And hope for the best. And I'm pretty sure I like, messed it up the first time. And it just didn't even work. And then like, now there's like these new... My buddy was showing me. He showed me this... What's it called? It's like, it's a Metroid. You know how they've been able to now extract like, the actual game from these, like, basically like the source.
[00:49:01] And then like, so essentially what this game is, is it's Metroid for NES ported to Super Nintendo. So you can literally play it on Super Nintendo. And it's got like, updated music. I think it's like, Metroid M3U or something. And it's got like an orchestrated soundtrack that plays. And like, it plays... Like, you can play it on the Super Nintendo. Like, it's wild how this thing works. Has like, cut scenes and shit at the beginning of the game. Like, it's pretty nuts.
[00:49:30] What they've been able to do with this stuff. And that's like the... That is wild. Did you see the... How they... They... Took... Like, the source code from... Link's Awakening. Like, the original Link's Awakening. And they like, ported it to PC. And it was like, you could zoom all the way out and see like, the whole map as you're playing in real time. Like, I'm serious. It's...
[00:49:59] It's crazy. It's like... There was no need... That's so wild. There's no need for this thing to exist. But they did it. And it's actually really cool. I love stuff like that. That's so cool. Oh, man. Vim, do you mess around with any ROM hacks? No, not ROM hacks so much. I like translations now and then. But there's so many hacks out there. And there's already so many good games to play. That I don't really look at the hacks much.
[00:50:29] The one thing that I do like with ROM hacks, and I think it was done in a ROM hack recently, was... I think they fixed Breath of Fire. I think they actually tweaked it so that the random encounters weren't just constant. Yeah, and you get more XP and more gold. Okay, yeah. Yeah, yeah. I knew it was something like that. To compensate for the lack of encounters. Right. Yeah, that makes sense. Kind of balance that out.
[00:50:59] Balance Breath of Fire. So yeah, it's cool to see stuff like that. Now, we've obviously talked a ton about retro stuff. But what kind of new things? Do you still play newer consoles? Is there anything that you're currently playing? I do have a Switch that I've played now and then. Nice. What have I played? I like strategy and RPGs.
[00:51:29] So I played the Xenoblade Chronicles. Played 2 and 3. And also, I like Fire Emblem. So played through three houses and played Engage. Eh, it was okay. It's funny because I was literally asking Aaron about this the other night. I was like, what do you think about Fire Emblem and Gage? Because I always hear polarizing things about it.
[00:51:59] But I like Fire Emblem. But my Fire Emblem jam is like the GBA one. That was like, for me, that was like all killer, no filler. And it was just like to the point. Battles, little bit of text. Battles, battles, battles. And I really enjoyed that. And then I remember from that, I tried to jump into three houses. And I was like, what is... I don't want to date people. I don't want to go to school. Like, what's going on here? It was like a Persona game.
[00:52:29] But I like Persona. But I just... I don't know. I just don't want it in my Fire Emblem games. Yeah, finding the right palace is a challenge. Have you ever played... Have you ever played Triangle Strategy before? That's a really good one. For Switch, anyway. Oh, no. I haven't heard about that one. It's got that HD 2D style of Octopath Traveler and Live Alive. But it's got the tactics gameplay kind of, of like Tactics Ogre.
[00:53:00] And each character is super unique in their personality, the ways they talk, and also their combat style and stuff. If you haven't checked that one out, that's my favorite strategy RPG on the Switch right now. Cool. That sounds up my alley. I would also say that if you haven't yet, along with Triangle Strategy, because I know my co-host on Super Ghost Radio, Beth, she played that and she liked it quite a bit.
[00:53:28] But the newest one that I've been hearing all the buzz about, and I have actually played the intro to this, Unicorn Overlord is something else, man. It is fantastic. That is, like, for people that I know that really enjoy strategy games, that game is, like, chef's kiss. And I know this is a retro show, but, like, I gotta mention it. If you're, like, a strategy RPG guy,
[00:53:55] like, Unicorn Overlord does it the best. Absolutely recommend that one. I'll believe it when I see it, man. Triangle Strategy set the bar, like, to the heavens. I need to get that game and check that out, though. Yep, for sure. One last thing that I wanted to talk about with regards to your website is, what would you say, like,
[00:54:23] I know, like, if you go to the website and, like, you go to the vault, like, what would you say is the most downloaded ROMs? ROMs. Like, what system or, like, is there, like, a ROM, like, one ROM in particular that's, like, that's the one. People come to my website, they're making a beeline for this ROM. Well, you can see the listing of the top 10 on each system, and they don't change too often.
[00:54:53] It's often very similar from month to month. And lately, Delta actually broke the numbers. Really? Because it only goes up to 32,000. And due to Delta traffic, a lot of Nintendo games went over 32,000 downloads. So, that tells you what people are downloading. Holy shit. So, if you look at the top 10 Nintendo games right now,
[00:55:25] yep, Super Mario Brothers is always number one. Oh, of course. Oh, my gosh. I'm curious to see what the top downloaded game is for. Interesting. For the Sega 32X, is Knuckles Chaotix. Because you can't get it anywhere else. They just refuse to remaster that thing. They're just like, no! They'll remaster it.
[00:55:54] Literally every other Sonic game. And then when they get to Knuckles Chaotix, they're like, they're like, no. No, you may not have this game. Where is it? Where is the... There's one... Yeah. Here we go. Ah, there we go. So, I specifically clicked on the Virtual Boy because I wanted to make damn well sure that Wario Land was the top download. Because that's like... That might be like...
[00:56:23] That's up there with one of the best Wario games. And it's easily the best game on that console. It's such a good game. Not a lot of competition on that console. What do you mean? There's like at least 30 something games, right? Or what was it like? 20... Is there like 20 something? Yeah, I think it's closer to 20 something. Oh, the poor Virtual Boy. The poor, poor Virtual Boy. I like...
[00:56:52] I like how the most downloaded game for the Atari Lynx is Batman Returns. That's pretty cool. Really? Yeah. I'm a... Batman Returns. Ever since... Ever since... When I got my... My Anbranik device for the first time and like looked in the... The ROMs folder or games folder or whatever. There's so many different systems. Like they don't... They don't say...
[00:57:20] They don't say exactly what system each folder is for. They kind of like abbreviated. So there's a bunch that... That I've discovered recently that I've kind of started digging into a little bit. And yeah, I can kind of understand why not everything is on Vim Slayer because there's a lot of stuff. Like you've... Oh man, you've got all the Sega Sammy stuff. You've got... Or I forget what the name of the actual board is.
[00:57:48] There's the Pokemon Mini thing that had games. Oh yeah. You can download ROMs for those. There's like... There's so many like... Cool... But at the same time... Not cool... Like ROMs and stuff that you can download. Like you could download... Oh, what is it? The Pocket Station. You could download ROMs for that too. Which is insane. Yeah. I forgot about that thing. It's crazy. For completionism, I want to have them all.
[00:58:18] But on the other hand, I don't want to clutter the menu with all those obscure systems that nobody cares about. You almost have to have like a sub-menu. A sub-menu for just like... You didn't come here for this, but just check this out real quick. Well, that's part of... That's part of building a website is how do you present the information intuitively so that, you know, somebody looking for those consoles can find them easily, but yet they don't get in the way of all the people who aren't looking for them. And, you know,
[00:58:47] UI development is a big part of Vim Slayer as well. Yep. And that's the thing too. Like it... Again, it's just a clean website. It's so easy to navigate everything here. Like... Yeah, it's fantastic. It's absolutely fantastic. Yeah, I mean, if you compare it to, again, say, Edge Emulation, it's just... Edge Emulation is just all text. I just...
[00:59:15] I really love that Vim Slayer has images. They have... Again, you can play stuff on the website to see if it's good before you download it so you don't just waste time downloading it, you know, scraping it, all that stuff, getting it on your hardware and then being like, oh, this kind of sucks. And I just... I appreciate all the small things that Vim Slayer has that most other sites don't. It's awesome. I love it. Thanks. Yeah.
[00:59:45] Edge has been around for a long time too. He's in the Double Decade Club as well. So, I tend not to visit other sites anymore other than, other than, you know, just to learn what people like about them. But, I check social media to see what people say. All right. Well, I guess we'll take it away into our closing moments here. And, yeah, we'll be right back.
[01:00:15] Hey, Aaron. Hey, Jared. You ever feel like you're a little bit malnourished, having got a lot of protein in your diet? All the time. Well, let me tell you all about Pikmin protein shakes. You know, those little guys, you know, the little, you know, the little Pikmin, the cute little guys that run around. Olimar tells them, hey, go pick up that nice little, that half-eaten apple and we're gonna, we're gonna get, nope, fuck that. We're throwing those little guys into a blender, blending them down and drinking them.
[01:00:45] That's right. The harder the Pikmin suffered, the better the protein shake. And let me tell you, folks, you got all those colors. You got the red Pikmin, you get the blue Pikmin. It's kind of like taking a pack of Starburst and just eating them all at once. It's just an explosion of flavors. But you just get to, you know, you get to watch these poor little Pikmin suffer just for a minute. It's like, it's no longer than watching like a lobster suffer while you're cooking it in scalding hot water. Or crab. Right? It could be a lobster. It could be crab. Yeah, it could be any of those.
[01:01:14] They scream when they, we don't discriminate against shellfish. No. And they scream when they get boiled. Not the Pikmin. You just turn that blender on and poof. They're done. They are protein Pikmin powder ready for you to digest. Act now. And you could even get the Pikmin shaker cup. That's right. You could pour Pikmin into a cup and fucking shake up to death. Pour some milk in there, drown them a little bit, shake them. He's like, the shaker ball on the inside so it pulverizes them.
[01:01:46] It's just a rock that you made them go pick up. Yeah. So thank you, Pikmin Protein, for sponsoring this show. Thank you. Thank you for your lives, Pikmin. And we're back. Yeah. You did that, so we say it at the same time. Yep.
[01:02:16] All right. So in closing, as always, we are going to give you some recommended games. I'll let you go first, Aaron, because when I seen you put this on here, I was like, oh, this game, man. This is, yep, good one. And you can get it over on Vim's Lair. It's Devil's Crush. It's one of my favorite games in the TurboGrafx-16. It's just endless, mindless fun.
[01:02:46] It's just a pinball game. It's got all of this, like, like, I guess, like, evil, satanic stuff on it. I don't know how else to explain it besides saying something like that. But, yeah, it's got all these little monsters that you blast with, like, the pinball, and it's got this, like, gigantic, like, gross head in the middle, and you're constantly blasting it with the ball until it grows darker. And I don't know. It's just cool, pinball fun. I mean,
[01:03:15] there's also Alien Crush on the TurboGrafx-16, but Devil's Crush has way more, like, way more areas on the board. It's got a lot of, like, secrets and, like, secret boards and stuff like that. Lots of bonuses that you can rack up. Yeah, if you ever want to waste, like, two hours of your time, just boot up some Devil's Crush, hold down that A button, and just watch it go. It's a good game. It's great. Good, good. Oh, and the soundtrack is good, too. Soundtrack is good. Yes,
[01:03:45] it is very good. Vim, what would be a random recommend game that you have for the folks? Well, I'd have to recommend Final Fantasy 3 for the Super Nintendo. It's a classic RPG back when Final Fantasy games were actually RPGs. And even better, you can play it with friends and have two-player battles and introduce somebody new to the RPG genre. It's a good pick. Soundtrack's amazing.
[01:04:14] There's a bazillion characters. The story is crazy. Dude, I remember playing that for the first time and when, like, shit hits the fan in that game and you're like, well, hang on. What do you, what do you mean the bad guy's winning? What do you, like, what's all this now? And like, I'll never forget playing that as a teenager and the part where, spoiler alert for a game that's this old but there's a part where Kefka goes and, like, poisons a town
[01:04:43] and it was just like, oh, yeah. Man, what do you mean? This is so dark. There's so many parts of that game that were, like, incredibly dark for its time. And like, and just like, just the feeling of dread because like, halfway through that game it was like, so we lost is what you're saying. We, we did not win. Yeah. And it has a more, a more evolved plot than just, you know, 18 year old hero in small town must go on journey to save world. It,
[01:05:13] it has an actual ensemble cast with, with no one hero and that was kind of a new concept at the time. It, it kind of set the mold for many games to follow. A lot of them didn't, man. A lot of them didn't. It's one of the few RPGs, I guess, except it's one of the few RPGs on the SNES that like makes you feel something. Other RPGs are just like bad guy. Oh, hero goes to fight him. Hero wins.
[01:05:43] That's it. But, uh, no, not Final Fantasy VI. It goes through a whole, whole spectrum, a whole range, like a cornucopia of different, I guess like different turmoils or situations and emotions. Dude, you ever leave Shadow behind? I don't think I could forgive myself. First time I played, I didn't even realize that you could really leave him behind because why would a game let you do that? Of course he's going to live. Right? I didn't, I didn't even think
[01:06:12] to stop and wait for him. Poor Shadow. Yeah, and you know what? Name another game where you suplex a train. That's true, you don't. You don't get that in any other, unless it's like literally copying that game. But, um, my random recommended game is Sin and Punishment Star Successor for the Wii. So, I played Sin and Punishment for the N64, I think like
[01:06:42] two Christmases ago. I just like threw it on randomly and I was like, this game is crazy. Like, this is, it's kind of like Star Fox-ish, but like, a bit more bat shit insane. Like, there's a lot of stuff going on and just like really intense. Again, this is a game way more belts too. A lot of belts. A lot of belts. Even though Nomura had nothing to do with this. Um, but, it's, it's made by Treasure and I've always said for a very long time, Treasure,
[01:07:12] don't miss. I don't know if I've ever played a Treasure game that I did not like. Even their friggin McDonald's game is good. I was gonna say that too. That has no right being good, but it is. Um, but, this game that I'm talking about, Star Successor for the Wii, this was the sequel to the one on N64. And I only played this for the first time like a few weeks ago and let me tell you, this thing blew my mind. It was
[01:07:42] non-stop action, just super, super, incredible presentation. Music is great, action is like really good and like, I don't know, there's something about the, like, playing it on Wii with, like, the Wiimote. And it, like, I mean, it is like a rail shooter to an extent, but like, you're controlling a character and like, you're kind of like flying around in the air and like, blasting stuff, kind of like, um, what was that old
[01:08:12] Sega game? Um, is it Space Harrier? Is that the one I'm thinking of? It was like an arcade game? Oh, yeah. Yeah, yeah. Is that the one? You fly all around the screen and shoot and you're like running the hero from behind. Yeah. So, things that are like way more, way more advanced. And, yeah, this thing just blew my mind. If, look, if you're listening to this and you're big into Star Fox, this has to be a game you play. You have to play this game
[01:08:42] because it is insane. And I, I need to go, I need to go back and finish it because I didn't, I only beat, I think the first or second level. But, yeah, it's, it's wild. I mean, there's, there's crazy boss fight. Look, I'm a huge boss fight guy and this game has no shortage of bosses. There's like, like, you open up a door and it's like, oh, a boss. There's like, like, the smallest little milestone is like, oh, I guess I'm fighting a boss the size of a skyscraper now. Cool. Like, it's, again,
[01:09:11] treasure don't miss. Treasure don't miss. They don't? No. Well, listen, Vim, we'll get you out of here. I'm sure you got, got a busy life. You got to maintain this epic site that's been going on since 1997. I just want to thank you so much for coming on and doing this. Like, you know, they, they always say, don't meet your heroes. Well, buddy, let me tell you, you and that website are heroes to me. I am super glad that I got to meet you today. Well, thanks. And thank you for visiting. Glad you enjoyed it.
[01:09:42] Absolutely. I'm going to continue. I'm going to continue going there and taking those rounds. So, if you want, plug and promote anything at all that you want. Well, there's not really much to promote, really, but Vim Slayer depends on word of mouth to spread. So, if you like Vim Slayer, just spread the word and help the site. It's all appreciated. Awesome. Of course,
[01:10:12] Vim Slayer, we recommend everybody go check it out. Even if, you know what, even if you're not even in the market to download a ROM, just go check it out. Just go browse, peruse the ROMs and just look at some game manuals. You can play your favorites on the site. You just play them right there. You can play Tetris right there. You can play Bebe's Kids on the spot today. That should be the Sally point of Vim Slayer. You can play Bebe's Kids right now, wherever you are. Yeah, find out what
[01:10:41] everybody's talking about. Well, thank you so much, Vim, for coming on and doing this. I really appreciate it. No, thanks. I enjoyed it. Good stuff. In the meantime, you can get us on all your social media. We are on Instagram at RetroRehabPod. We're on Twitter at RetroRehabPodcast. We are on YouTube at RetroRehab. And yeah, you can get us on all of your podcasting platforms. Please,
[01:11:11] you know, review the show. Let us know what you think. You know, tell us stuff you want to see coming up on Spotify. We have those polls that let you kind of speak out and say like, hey, I'd like you to review Bay-Based Kids on the next episode. Damn it, we will. I'd rather be hit with a rake than review Bay-Based Kids. But until next time, thank you for listening and we'll see you all again.
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